SELECTED ARCHITECTURAL SAMPLES


PRODUCTION HAS BEEN OUTSOURCED

BCN'S URBAN PALIMPSEST

RE-MEMBERING THE CIV

PRECEDENT STUDY

CASA MODULAR



SELECTED NON-ARCHITECTURAL SAMPLE


MOTION GRAPHICS

 

 

 

 

STUDY LOCATION: BARCELONA, ESPAÑA

 

 

PRODUCTION HAS BEEN OUTSOURCED.

PROJECT REFERENCE:  BCN 5.0: ALTRA VOLTA

 

MAPPING 2000 YEARS' OF PRODUCTION

Red dots indicate dedicated industry facilities over the city of Barcelona's 2000-yr history.

This mapping exercise reveals the progression of European cities from fully self-sufficient origins to a full export of production to the countryside and the global scaled economy.


Economies of scale provide economic
optimization but come at a hefty cost
to environment, culture,  and resiliency.

 

 

Map Description

Red dots indicate dedicated industry facilities over the city of Barcelona's 2000-yr history.


-Z axis: Evolution of BCN's urban fabric over time

+Z axis: Evolution of BCN's sources of production over time


Software used: RHINO, ILLUSTRATOR, AFTER EFFECTS


 

 

BARCELONA'S URBAN PALIMPSEST (0 CE - Present)

PROJECT REFERNCE:  THE BLENDING FACTORY

 

 

 

 


EXPLORING BCN'S URBANITY (1840-PRESENT)

Barcelona's urban palimpsest explored in three different contexts:

URBAN FABRIC - documenting the age of building footprints across BCN's 2000-yr history;

TRANSPORTATION - documenting innovations in mass transit, from the first railroads to a dense streetcar network, later excavated and replaced by subways and freeways.

RECREATION - documenting the age of spaces reserved for public recreation, from World's Fair-era monumental parks to new public spaces recovered from the center of city blocks.


Software used: RHINO, ILLUSTRATOR, PREMIERE PRO


 

 

 

 

 

AR Interactive Model

REVEALING THE INVISIBILITIES OF A PARISIAN INTERNMENT CAMP

Re-membering the CIV (Centre d’Identification de Vincennes) is a research project led by Beth Weinstein that aims to make this detention and internment camp’s location, its architecture and the events that occurred there knowable to a broad public. The research explores how AR technologies can create a dynamic experience of a virtual CIV, as well as previously silenced voices, in the site where this internment camp once stood. This project also speculates on how a site-specific event can expand engagement with the phantom CIV into an embodied, collective, performative, and spatial act of re-membering.

TEAM

BETH WEINSTEIN  -  research + project lead

SAM OWEN  -  digital model, 3d texturing, video animation, model preparation for AR interpretation


TECH CORE  -  AR platform

NAFISUL HUQ KHONDAKER  -  lead developer

NICK BIGALKE  -  intern

IVAN ALTAMIRANO  -  photography + videography

VICTORIA OGINO + ASH BLACK  -  Tech Core leadership

Funding provided by University of Arizona research seed grant.


Software used: RHINO, ENSCAPE, 8TH WALL (AR hosting platform)

Scan on mobile / tablet or click here.

 

 

 

 

UC Innovation Center

SANTIAGO, CHILE  |  ELEMENTAL ARQUITECTOS



Software used: RHINO, ENSCAPE, PHOTOSHOP, ILLUSTRATOR, PREMIERE PRO, AFTER EFFECTS


 

 

 

 

MODULAR HOUSING UNITS

PROJECT REFERNCE:  CASA MODULAR


1ST PLACE WINNER - NATIONAL AIAS IN STUDIO: MODEL COMPETITION

This animation was part of a 2020 award-winning national competition entry to creatively feature studio models with an emphasis on modular construction. All units across the mixed-use development consist of 5 modules (3 middle segments capped by 2 end segments), and each module is enclosed by standardized wall panels, allowing for individual components of each unit to be removed, replaced, and upgraded with ease.

Software used: RHINO (w/ BONGO plugin), VRAY, PREMIERE PRO


 

 

 

 

HYPER-DENSITY IS WHAT MAKES NEW YORK, NEW YORK.

SELF-PRODUCED DOCUMENTARY FUNDED BY SCHOLARSHIP



HIGHLIGHT REEL OF SELECTED MOTION GRAPHICS 

All scripting, filming, editing, sound design, and motion graphics by SAM OWEN

Music composed by TOM FOX except song #2 (composed by SAM OWEN)

Video funding generously provided by MITCH FREEDMAN via CITY IMMERSION SCHOLARSHIP


Softwares used: PREMIERE PRO, AFTER EFFECTS, ILLUSTRATOR, RHINO (to produce maps)


Full documentary: